![]() ![]() ![]() ![]() I won't get more into the story as it's not necessary to spoil the narrative to explain the gameplay but just know bad things happen.ĭuring the original entry, I had some issues with dissonance caused by the cast's attitude regarding the situations they were facing this was mostly due to the implementation of free will and having multiple characters to bond with. Five years before Riley arrives in Camena again, it is said that a group of teenagers opened a portal to terrifying ghosts called "The Sunken", and that is eventually what she and Jacob have to deal with. According to rumours, ever since then, there have been some strange and scary occurrences, including weird radio waves that can cause interference with the physical world. In OXENFREE II, the plot revolves around odd radio signals coming from Edwards Island - a place infamous for having a terrible event during World War II, where a submarine sank and killed many soldiers. ![]() Thankfully, it does get a bit better at the end, where it feels more natural for them to feel so chummy with one another. Perhaps this wouldn't have been as much of an issue had they not been such opposites of each other, but it was very hard to believe whatever friendship they built. It feels like everything happens in the blink of an eye, as they just meet, awkwardly stumbled through small talk and forced moments, and then have to save the world together. In large part, it has a lot to do with OXENFREE II's pacing, as the game doesn't take its time to allow the two characters to get to know each other organically. While I love these situations because I absolutely treasure seeing relationships bloom, it felt like their friendship never scaled smoothly. Right off the bat, it's quite evident they're like night and day: the only thing they have in common is that neither of them seems great in a social situation he's nice and awkward, and she's stoic and unwilling.Īlthough their dynamic is forced and uncomfortable at first, with Riley having multiple rude dialogue choices to snap at him, it eventually starts to settle and becomes. After a short introduction of why she'll be placing the transmitters around the island and a little backstory on the radio signals, she gets sent off to find Jacob. The game starts off with Riley waking up to Evelynn, her new boss, calling her on the radio to get her attention. Although she doesn't originally intend to investigate the odd radio signals coming off of Edwards Island - a tourist trap known for its deadly past - she and her co-worker, Jacob, end up getting caught up in the whole mess. OXENFREE II takes place five years after the ending of the first game and follows a new protagonist, Riley, as she returns to her hometown of Camena to care for her father, who has become ill. That being said, let's move on with our review! Whilst OXENFREE II: Lost Signals can work as a standalone game, I highly recommend you check out the first one if you'd like to play it it's always better to have a connection to the history of sequels anyway. Recently, I had the pleasure of diving into the beloved narrative-heavy title from 2016, Oxenfree, to prepare for the sequel. Reviews // 12th Jul 2023 - 3 months ago // By Violet Plata OXENFREE II: Lost Signals Review ![]()
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